![]() In response, we pushed a change enabling higher capacity load balancers, resulting in improved live connectivity." "This resulted in players experiencing mixed online connectivity across all platforms. "At launch, we experienced an extremely high volume of players connecting to our servers in a very short window", the post reads. But now players are able to jump online without issue (if you're going to do so, by the way, it's worth reading up on the game's loot box system), and Sledgehammer has put out a statement explaining the behind-the-scenes work that went into making this happen. It marred the game's launch somewhat, even after it received plenty of positive reviews. This caused connectivity issues galore for day one customers, a lot of whom encountered error code 103295 when they tried to play the game online. ![]() Predictably, a lot of people have jumped in on Call of Duty WW2 since its launch last week. Call of Duty WW2, like every Call of Duty before it, is extremely popular - and developer Sledgehammer Games is working to make sure that everyone is able to enjoy it. ![]()
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